Then, select and drag the starting Entity Blueprint you want to place onto your map. This will bring up all the options for placing starting locations. Go to the Object Browser and search for ' Start' in the search field. To place a starting location, perform the following steps: This guide covers the differences between the various types of player start locations and how to place them on a map. If there are not enough player start locations on a map for the number of players in a game lobby, the match will fail to load, causing the game to crash. Understanding player starting positions is vital to creating a usable map.